This course examines the use of serious games, simulations, and virtual worlds in education, healthcare, health education, and the military. It explores the work of notable game authors and developers. Students design, implement, and evaluate a small-scale serious game or simulation.
We will adopt a reflective practice and creative process for this course. This course is intended to be a fast-paced, building a serious game or simulation from the ground-up focusing on interactive and integrated media design.
This course is not being offered this semester.