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NEWM-N 341 Lighting and Materials

3 credits

Prerequisties: NEWM N243

This course focuses on texturing and lighting in creating 3D objects and environments. Topics include an examination of state-of-the-art examples, reproduction of results, and production of individual portfolio-quality projects. Possible software includes use of Autodesk Maya, Mental Ray, Adobe Photoshop, and Adobe AfterEffects.

Learning Outcomes

  1. Perform lighting and texturing within a digital scene using various techniques.
  2. Deliver production quality simulations with advanced aesthetics using a 3D production workflow.
  3. Apply 3D concepts across multiple 3D software platforms.
  4. Conduct self-directed exploration, expressing and documenting ideas and themes in both written and spoken form.

Course Delivery

  • On-Campus

Course Schedule

Syllabi