NEWM-N 341 Lighting and Materials

3 credits

  • Prerequisites: NEWM N243
  • Delivery: On-Campus
  • This course focuses on texturing and lighting in creating 3D objects and environments. Topics include an examination of state-of-the-art examples, reproduction of results, and production of individual portfolio-quality projects. Possible software includes use of Autodesk Maya, Mental Ray, Adobe Photoshop, and Adobe AfterEffects.

    Learning Outcomes

    1. Perform lighting and texturing within a digital scene using various techniques.
    2. Deliver production quality simulations with advanced aesthetics using a 3D production workflow.
    3. Apply 3D concepts across multiple 3D software platforms.
    4. Conduct self-directed exploration, expressing and documenting ideas and themes in both written and spoken form.

    Course Schedule

    This course is not being offered this semester.

    Syllabi