NEWM-N 330 Intermediate Game Design and Development

3 credits

  • Prerequisites: N230
  • Delivery: On-Campus
  • Semesters offered: Spring
    The above are the semesters this course is generally offered. View the course schedule to confirm.
  • Design and development of 3D games in the context of a 3D game engine. Topics include world creation, game space design, programming, design and modeling of characters and creatures, environmental animation, and playability testing.

    Extended Course Description

    This class refines participant's game production skills in team formats, focusing on learning teamwork and refining individual skills in art, design, and programming

    Technology Learned

    • C#
    • Git
    • Github
    • Unity3D

    Syllabi