Media Arts and Science Bachelor of Science
The focus of Media Arts and Science is on creativity and digital storytelling while enhancing contemporary career-building skills. Our program offers education and experience on various integrated media venues in today’s convergent society. We strive to produce dynamic websites, smartphone apps, interactive education, serious, and entertaining games and simulations, 3D motion graphics, digital illustrations and animations, audio and video.
Our program is designed to be flexible, with ample opportunity to concentrate or broaden your studies in one or more specialty areas. Some students develop a passion for a particular specialty, while others aim to become mixed-media virtuosos. Our specialty areas include:
- 3D Graphics and Animation
- Game Design and Development
- Sound Design
- Video Production
- Web Design and Development
Media Arts Careers
Our graduates design and develop projects that focus on entertainment, serious game design, mobile applications, video and audio production, animation, innovative web design and technologies.
Media Arts and Science graduates work for many big name companies such as Pixar, Cantina Creative, ChaCha, Blizzard Entertainment, ExactTarget, Pacers Sports & Media, Wiley and Sons (Publishers of Dummies books), Tour Design (Livenation), Emmis Publications, USA Gymnastics, Capital Records, BET – Black Entertainment Television and Girls, Inc. Positions at these companies range from UX designers, to 3D modelers to project managers and design leads.
Why study at SOIC?
- Access to excellent faculty and state-of-the-art facilities, including: the Media Arts Research and Learning Arcade, the Advanced Visualization Lab and a virtual reality theater.
- Customize your degree with specialized courses helping you achieve your career goals.
- Finish your education with a portfolio of work showcasing your skills to employers.
- SOIC offers a myriad of opportunities to utilize the skills you develop in real-world applications, not only through research but through collaborative projects done outside of the classroom and in various student organizations.
- The School of Informatics and Computing is regionally accredited as a school of Indiana University by the North Central Association of Colleges and Schools.
To pursue a degree in Media Arts and Science, you must first apply and be accepted to IUPUI. You’ll then want to sit down with one of our undergraduate advisors to review the program’s plan of study and find out what courses to take.
You’ll likely start with N100 Foundations of New Media, where you’ll be introduced to the evolution of digital media and begin exploring your particular interest areas with hands-on projects.
From there, you’ll take additional core courses and electives in your chosen specialty area(s), becoming fluent in the use of contemporary media tools and project management principles. A specialty area is your opportunity to customize your education in those aspects of media and production best-suited for your career goals.
With your skills sets firmly in place, you’ll design and complete a faculty-mentored capstone project during your final semester. Your capstone project signals your readiness to graduate and represents the culmination of your knowledge and skill within your chosen specialty area(s).
And as a graduating senior, you’ll showcase that education and passion to your fellow classmates, family, faculty, alumni and visiting employers during the School of Informatics and Computing Capstone Event held at the close of each semester.
Learn more about upcoming Capstone Events you can attend, as well as examples of past student capstones.
And before you graduate, you’ll work with our Career Services Office to learn how to job search, assemble a portfolio of your work, pursue internship opportunities and connect with employers.
Plan of Study
Degree requirements listed on this page apply to students entering the program on or after fall 2013. Requirements for students matriculating prior to fall 2013 can be found here.
Parkland College graduates from the Associate in Applied Science Degree program in Digital Media may transfer and apply a minimum of 60 credit hours from that completed degree towards the IUPUI Bachelor of Science degree in Media Arts and Science. See the Parkland College/Media Arts and Science degree map.
Students in the Media Arts and Science program must successfully complete a minimum of 120 credit hours. Please note that some courses have prerequisites. Transfer students should consult a School of Informatics and Computing academic advisor regarding potential course exceptions and/or substitutions. Students can also view the degree map (for fall 2013 or later) to see which courses they should take each semester.
Students are responsible for completing the degree requirements listed here. We encourage you to meet with an academic advisor prior to registration each semester. We also advise reviewing the official IUPUI Bulletin prior to registration, paying careful attention to conditions concerning award of credit.
Students must earn a C or higher in all major courses, selective courses, and ENG W131 and a C- in all other courses. Students must also maintain a cumulative grade point average of a 2.0 or higher in order to graduate.
Core (26 cr.)
- INFO I100 First Year Seminar (1 cr.)
- NEWM N100 Foundations of New Media (3 cr.)
- NEWM N101 Multimedia Authoring Tools (3 cr.)
- INFO I210 Information Infrastructure (4 cr.)
- NEWM N102 Digital Media Imagery (3 cr.)
- NEWM N201 Design Issues in Digital Media (3 cr.)
- NEWM N202 Digital Storytelling (3 cr.)
- NEWM N299 Career Planning (2 cr.)
- NEWM N399 Portfolio Development (1 cr.)
- NEWM N420 Multimedia Project Development (3 cr.)
- NEWM N499 Capstone (3 cr.)
Note: Students who began in Fall 2013 or later may count courses marked in bold towards their general education requirement. Students may only count up to 9 credit hours of major courses towards their general education requirement.
Course of Study (57 cr.)
At least 45 credit hours must be NEWM courses, with at least 12 hours at the 300-level, 12 hours at the 400-level and 21 hours at any level. This would include courses in your speciality area(s):
3D Graphics and Animation
Bring your imagination to life using computer-generated imagery (CGI) in movies, games, advertising, scientific illustration and more. Course topics include special effects and 3D modeling, animation and production.
Round out your education with coursework that helps develop soft skills and teaches you the ins-and-outs of the media industry. You’ll learn teamwork and how to manage a project from concept through post-production.
Develop your writing, illustration and narrative skills with courses on design, scriptwriting, storyboarding, animation and more.
Note: courses marked in bold can be counted towards a student’s general education requirement.
Game Design and Development
Become a future game-maker with coursework in storytelling, programming, character animation and game design/development.
Apps are everywhere. Here’s your chance to become an expert in the development of rich, interactive applications using sophisticated programming and interface design.
Sound is an important addition to any story, film, animation, game, etc. Learn the latest in sound engineering, composition and design.
Explore your inner filmmaker through experiential learning using industry-standard equipment, advanced editing software, lighting techniques and digital effects. Work on videos in multiple genres, including interviews, dramas, documentaries and field productions.
Web Design and Development
Set your sights on mastering the web as you learn web development.
You may also select up to 12 hours from the list of selectives below.
- INFO I270 Introduction to Human-Computer Interaction Principles and Practices (3 cr.)
- INFO I275 Introduction to Human-Computer Interaction Theory (3 cr.)
- INFO I300 Human-Computer Interaction (3 cr.)
- INFO I480 Experience Design and Evaluation of Ubiquitous Computing
- INFO I400 Topics in Informatics (3 cr.)
- HER E101 Beginning Drawing I
- HER E102 Beginning Drawing II
- HER E103 Two-Dimensional Design for New Media
- HER E109 Color and Design
- HER E214 Visual Learning
- CSCI N241 Fundamentals of Web Development
- CSCI N341 Client-Side Web Programming
- CSCI N342 Server-Side Web Programming
- CSCI N351 Intro to Multimedia Programming
- CSCI N451 Web Game Development
- CIT 21400 Introduction to Data Management
- CIT 21500 Web Programming
- CIT 27000 Introduction to Java
- CIT 31200 Advanced Web Site Design
- CIT 41200 XML-Based Web Applications
- JOUR J152 Sports in Society
- JOUR J210 Visual Communication
- JOUR J320 Creative Advertising
- MUS Z315 Music for Film
- MUS Z317 Computer Music Composition I
- MUS Z320 Advanced Special Topics Non-Music Majors (Not all sections of Z320 fulfill the selective requirement. Please check with your advisor before registering.)
General Education Requirements (30 cr.)
Foundational Intellectual Skills
Students must take 15 credit hours related to Foundational Intellectual Skills. This includes 6 credits related to Core Communication skills, 6 credits in Analytical Reasoning, and 3 credits related to Cultural Understanding. The following list are courses offered by the School of Informatics and Computing courses that count towards the general education requirement.
Analytical Reasoning (List B)
- INFO I101 Introduction to Informatics
- INFO I201 Mathematical Foundations of Informatics
- INFO I210 Information Infrastructure
A complete list of all approved courses can be found on the University College website.
Intellectual Breadth and Adaptiveness
Students must also take 15 credit hours related to Intellectual Breadth and Adaptiveness. This helps to foster the “ways of knowing” that are characteristic of particular fields ranging from science and the social sciences through humanities and arts. This includes 6 credits in the Life and Physical Sciences, and 9 credits distributed across the Arts/Humanities and the Social Sciences. The following lists are courses offered by the School of Informatics and Computing courses that count towards the general education requirement.
- INFO I202 Social Informatics
- INFO I270 Introduction to Human-Computer Interaction Principles and Practices
- INFO I275 Introduction to Human-Computer Interaction Theory
A complete list of all approved courses can be found on the University College website.
General Electives (up to 11 cr.)
Choose from other IUPUI courses. Please note the School of Informatics and Computing will not count physical education or music performance/lessons courses as general electives.
Graduates of the Media Arts and Science undergraduate program will demonstrate expertise in the following core competencies essential to success as an informatics, computing and information technology professional specializing in new and interactive media:
- Understand digital media and its effective use as a form of communication
- Communicate ideas effectively in written and oral form to a range of audiences
- Work effectively as a member of a team to achieve a common goal
- Analyze a problem, identify and evaluate alternatives and plan an appropriate solution
- Appreciate the history, theory and traditions of digital media. Evaluate media from multiple perspectives using the theories, concepts and language of digital media
- Demonstrate mastery of the concepts, techniques and tools in one or more digital media specialties
- Apply knowledge and skills to develop professional quality digital media productions in a timely manner and utilizing best practices and standards
- Explain the impact of digital media on individuals, organizations and society
- Acknowledge diverse opinions regarding professional, ethical, legal and social issues with a global perspective
- Appreciate the need for lifelong learning and have a plan for continuing professional development